
But hey, it took Nintendo roughly 15 years to add multiplayer options to Zelda (in the Four Swords Adventure bonus mode to 2002’s Link to the Past on Game Boy Advance), so we guess we can give the game a pass on this one. The game’s LEGO-style building mechanic for creating characters seems perfect for laying out puzzles for our friends. We’re slightly bummed that there won’t be a level editor or multiplayer options to pad out the experience. We saw the start of a racing minigame and a level of a tower defense-style minigame, the latter of which will be expanded significantly for the US version of the game.Įverything in 3D Dot Game Heroes is beautifully presented using real-time lighting effects that clash wonderfully with the purposefully low-fi animation and art style, and there are a ton of hidden swords to collect, each with its own attributes and often goofy design. Expect to upgrade your life by finding “apple containers,” stay at inns to get “poof-poof” massages (A clear shout-out to theDragon Quest games) and take part in some fun optional minigames. The Legend of Zelda was released in 1986, and yet according to 3D Dot Game Heroes, nothing has changed in the last twenty-four years of console gaming. There are some useful things to know about the various elements, though, so we'll provide a brief. 3D Dot Game Heroes is on the surface a simple game. As far as the gameplay of 3D Dot Game Heroes is concerned, it’s nothing revolutionary, and that’s part of the joke. 3D Dot Game Heroes Combat, Upgrades & Basics.
